- Create a basic Plane to start.
- Pick the Curve Lathe brush to draw a curve with Symmetry on to create a dynamically editable Lathe mesh.
- When design is finished, click 'Split Unmasked Points' To separate from original Plane.
- Use brushes and a a high setting with Radial Symmetry to edit the Nurnie.
- Append Lathed shape to the Helmet when finished editing.
- Move, Rotate and Scale into place.
- Done!
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