It Won't Draw Itself!!!
Draw! Post on blog. Draw! Post on blog. Draw! Post on blog. Draw! Post on blog. Draw! Draw! Draw! Draw!
Sunday, February 25, 2018
Saturday, February 17, 2018
Monday, August 7, 2017
Learning ZBrush #010 - Alpha Mask with DragRect
Pretty simple this week. the Heading says it all!
- Created and 'A' Alpha Mask in Photoshop.
- Used the Drag Rect tool with the 'A' Mask imported.
- Dragged it on to a high poly sphere.
Sunday, July 30, 2017
Learning ZBrush #009 - Live Boolean
Just playing with the Live Boolean Tool this week.
- Created the negative object from an IMM brush.
- Put it into it's own Subtool by using the Subtool's Split-Split Masked Points
- Clicked the negative shape icon in the Subtool layer.
- Selected the "Live Boolean" button.
- Once position was established... under Subltool-Boolean- click "Make Boolean Mesh" to make permanent.
Monday, July 24, 2017
Sunday, July 23, 2017
Learning ZBrush #008 - Shadow Box and Lathe Curve Brush
- Made the Square frame one side at a time.
- Made the profile with Shadow Box at a low resolution (128 res)
- After Shadow Box, I grouped (CTRL W) all the important sides.
- Went to Deformations and used "Polish By Groups" with the radial button filled in.
- Used Mirror and Weld several times to lengthen and individual side.
- Then Mirror and Weld to get the 4 sides.
- Used the Lathe Curve Brush to get the profile of the 4 corner elements. With the adjustment under Brush-Modifiers-Brush Modifier set to 4.
Saturday, July 15, 2017
Learning ZBrush #7 Masking Out Shapes
Here's another Chinese Frame with a slightly different process.
- I divided a 3D panel several times.
- Masked out the silhouette.
- Changed (ctrl W) the polygroup to separate the objects from one another.
- Isolated the visibility of the shape I wanted.
- Delete Hidden.
- Had fun experimenting with Panel Loop.
- Added a background plan, just 'cuz.
Saturday, July 8, 2017
Learning ZBrush #6 ZModeler and Panel Loop
This is a Chinese themes symbol frame. I used the ZModeler to extrude out the initial shapes. then Mirror Welded on the X axis and again on the Y. After Lasso Selecting the flat front surface I Panel Looped the shape to have a slight bevel.
Monday, July 3, 2017
Friday, June 30, 2017
Learning ZBrush #5 Crease and Edge Loop
Started with a super low poly cylinder and played around with the Slice Curve Tool to create edges. The Crease to define sharper areas and Edge Loop to bevel/extrude polygons. I subdivided a few times just to get a polished object to post.
Monday, June 26, 2017
Saturday, June 24, 2017
Sunday, June 18, 2017
Learning ZBrush #003 - IMM Brush and ZModeler
I created a frame that could be possibly used in a Graphic Gaming Symbol, using an Insert Mesh Brush for the Starts and the ZModeler to extrude and bevel the border.
Saturday, June 17, 2017
Monday, June 12, 2017
Learning ZBrush #002 - IMM Brush
I Panel Looped a filigree mask then turned it into an Insert Mesh Brush. Next I'd like to get this process to the point where I can created frame borders for symbols and bezels in my games.
Saturday, June 10, 2017
NanoMesh test
Saturday, June 3, 2017
Learning ZBrush #001
Basics... imported an alpha mask to get the initial shapes started. Panel Looped and a variety of deformation selections.
Monday, November 18, 2013
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