Tuesday, December 24, 2019

Building a Helmet - TriBrush Insert Mesh

TriBrush Insert Mesh for tube shape
  1. Make a shape without a top or bottom.
  2. Make a shape that can be divided into three parts
  3. Middle part able to be repeated seamlessly.
  4. Each part needs to be a unique Polygroup color.
  5. When finished modeling make sure to line up with screen without perspective on.
  6. BRUSH-CREATE-"CreateInsertMesh" to make brush.
  7. Save brush for future use.
  8. STROKE-CURVE-"CurveMode"
  9. Draw curve onto mash that new tobe will be attached.
  10. Change setting of curve mesh under BRUSH-MODIFIERS...

No comments: