First Alpha created with a Boolean
- Dip shape into a cube and subtract using Boolean technique.
- Face shape parallel to screen.
- Select RGBZGrabber under Tools palette.
- Drag over negative shape to create Alpha.
- Invert Alpha under Alpha palette.
- Go to master too project and apply alpha to mesh using the Standard Brush-Drag Rec-Newly Created Alpha.
Second Alpha Grab Doc
- Make a square doc make sure it's entirely visible.
- Create mesh that fits the square doc.
- Click 'Grab Doc' at the very bottom of the Alpha palette.
- Make adjustments to the setting and graph in the Alpha palette to desired effect.
- Go to master too project and apply alpha to mesh using the Standard Brush-Drag Rec-Newly Created Alpha.
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